The Writing Secrets Hidden Within Mass Effect

One of my favourite science fiction stories of all time is not a book or a movie or a TV show. It’s a video game trilogy by the name of Mass Effect. This is a series that’s incredibly fun to play not just because of the game mechanics, but because the characters feel like real people and the universe feels rich and dynamic. As a writer, playing (and replaying) this game holds even more appeal: as I navigated the Normandy amongst the stars, I was unlocking valuable lessons about fiction writing.

How to Add Characters to Your Writing Bullet Journal

Bullet journalling can be both a tantalizing and an overwhelming prospect. You might love the idea of using it to store notes on your characters but have nary a clue where to begin. Today we're going to break down collections I've used in my own bullet journal (and a few other ideas, too) to keep track of all the information you gather during character creation.

Why It's Beneficial for Writers to Get Organized

When I was growing up, the visions of writers floating around in my mind were full of glorious chaos. They wrote notes on whatever paper/napkin/skin/piece of furniture was handy, had a pen in every room except the one they were in at the time, and were surrounded by precarious stacks of books.

As I got a little older and became a writer myself, I realized that … well … it’s not necessarily that far off from the truth. We’re a little more careful with our books, precious goods such as they are, but for many writers, chaos feels inextricably linked with creativity.

4 Ways to Cut Fluff and Boost Conflict in Your Writing

G'day, chickadees! I'm so excited to welcome Abria Mattina to our cozy corner of the internet. Let's pull up a chair and see what she has to say about cutting the fluff from our writing, shall we?


Writing fluffy prose is a lot like wandering around an empty parking lot at 3 a.m. It’s pointless and often makes you feel stuck. It’s unnecessary padding; an authorial whim that adds words without adding value to the reader’s experience of the story. Fluff must die.